
I'm slinging an electric bomb at the Longlegs in front of me, then switching to a firebomb, whipping an instant 180 and coating the ground below some Scrappers in flames within a few seconds. I'm laying down multiple tripwires in the path of a charging Behemoth, while running and jumping away. The controls dissolve and my intuition flows from brain to CPU and into Aloy in an uninterruptible circuit. With a mouse though? Palm sweaty, but capable. Let's draaag the cursor over here, fire, and then draaaag it back over here, fire, and-oh, the Sawtooth is gnawing on my lower torso? I'm dead? Coolcoolcool. On a PS4 I felt like I was waiting for the sticks to catch up to my brain. While a slowdown effect kicks in when changing tools, that's all the help you get (except for a limited, optional bow-aim slowdown skill). Mouse aim doesn't make the game easier, it just helps the combat reach its full potential.

And on PS4, the analog sticks just didn't cut it. This is where leakproof-like, hermetically-sealed-combat improv is required. For a good portion of the early game, the first 15 hours or so, some of the bigger creatures can take you out in one or two hits. When things do kick off, when I fire a concussive bolt into one of the disc-launchers on the back of a rex-adjacent Thunderjaw, Horizon presses the eject button and sends that leisurely pace into the stratosphere.

I eventually gave up because I didn't feel capable of getting out of these messy situations without tripping over the inherently sluggish controls and tight FOV. This regular occurrence was a huge pain on PS4 when I first tried to play Horizon. It's easy to get into a huge panic and accidentally aggro a whole bundle of the machines, kicking off a massive brawl in which you are the main target. Or the Snapmaws, gator-like machines which send relentless frost-bomb artillery strikes your way, then close the cap while you're still cold and sluggish.

But Horizon will often throw a couple of them into the mix with some bigger creatures, like the Bellowback, which expels globs of flammable glaze out of its huge belly to set everything on fire. They're fragile enough on their own, easy to take out from a stealthy position with a single critical strike. There are the small sentries, Watchers, that behave like nasty dropkicking raptors. Horizon's open world is teeming with deadly robot wildlife, machines designed in the mold of dinosaurs and huge mammalian predators.
